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GAYA ANKAM
LIGHTING & COMPOSITING ARTIST

GAYA_LIGHTING_SHOWREEL_03
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DIGITAL COMICS
CREATED DIGITAL COMICS USING 3D SOFTWARES SUCH AS BLENDER, CHARACTER CREATE & iCLONE 8.
3D RENDERS ARE THEN TAKEN TO PROCREATE TO ADD LINE & SPEECH BUBBLE
![]() ShrinkRayGun_3 | ![]() 108 | ![]() AirCraft_Look_01Softwares used: Maya & Vray for Texturing Lighting and Rendering. Nuke for Compositing. |
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![]() AirCraft_Look_02Softwares used: Maya & Vray for Texturing Lighting and Rendering. Nuke for Compositing. | ![]() AirCraft_Look_03Softwares used: Maya & Vray for Texturing Lighting and Rendering. Nuke for Compositing. | ![]() Elephant_SSS MaterialSoftwares used: Maya & Vray for Texturing Lighting and Rendering. Nuke for Compositing. |
![]() Elephant_Jade MaterialSoftwares used: Maya & Vray for Texturing Lighting and Rendering. Nuke for Compositing. | ![]() Elephant_jade_BreakdownSoftwares used: Maya & Vray for Texturing Lighting and Rendering. Nuke for Compositing. | ![]() Clock_view_01Softwares used: Maya & Vray for Texturing Lighting and Rendering. Nuke for Compositing. |
![]() Clock_view_02Softwares used: Maya & Vray for Texturing Lighting and Rendering. Nuke for Compositing. | ![]() Clock_view_03Softwares used: Maya & Vray for Texturing Lighting and Rendering. Nuke for Compositing. |
Texturing & Lookdevelopment
Storyboards for DeepDive short film
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